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Searched refs:originalValue (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Light.cpp105 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in CreateAnimGroup() local
106 originalValue += member.GetMemberOffset(); in CreateAnimGroup()
107 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup()
Dgfx_AmbientLight.cpp166 … ResAmbientLightData* originalValue = new(buffer) ResAmbientLightData(GetResAmbientLight().ref()); in CreateOriginalValue() local
167 m_OriginalValue = ResAmbientLight(originalValue); in CreateOriginalValue()
Dgfx_HemiSphereLight.cpp167 …ResHemiSphereLightData* originalValue = new(buffer) ResHemiSphereLightData(GetResHemiSphereLight()… in CreateOriginalValue() local
168 m_OriginalValue = ResHemiSphereLight(originalValue); in CreateOriginalValue()
Dgfx_VertexLight.cpp185 ResVertexLightData* originalValue = new(buffer) ResVertexLightData(GetResVertexLight().ref()); in CreateOriginalValue() local
186 m_OriginalValue = ResVertexLight(originalValue); in CreateOriginalValue()
Dgfx_TransformAnim.cpp768 const math::Transform3* originalValue = in ResetNoAnimMember() local
777 target->SetRotateAndTranslate(originalValue->rotate, originalValue->translate); in ResetNoAnimMember()
783 target->SetScale(originalValue->scale); in ResetNoAnimMember()
839 const math::Transform3* originalValue = in GetResultCommon() local
851 …emberAnim(transform, transformAnim, m_AnimFrameController.GetFrame(), originalValue, writeNoAnimMe… in GetResultCommon()
857 …BakedAnim(transform, transformAnim, m_AnimFrameController.GetFrame(), originalValue, writeNoAnimMe… in GetResultCommon()
868 transform->SetTransform(*originalValue); in GetResultCommon()
1163 const math::Transform3* originalValue = in GetResult() local
1165 workResult.SetTransform(*originalValue); in GetResult()
Dgfx_FragmentLight.cpp216 …ResFragmentLightData* originalValue = new(buffer) ResFragmentLightData(GetResFragmentLight().ref()… in CreateOriginalValue() local
217 m_OriginalValue = ResFragmentLight(originalValue); in CreateOriginalValue()
Dgfx_Camera.cpp138 void* originalValue = NULL; in CreateAnimGroup() local
146 originalValue = &m_OriginalTransform; in CreateAnimGroup()
155 originalValue = in CreateAnimGroup()
161 originalValue = in CreateAnimGroup()
169 NW_NULL_ASSERT(originalValue); in CreateAnimGroup()
170 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup()
Dgfx_AnimObject.cpp501 const void* originalValue = m_AnimGroup->HasOriginalValue() in GetResult() local
510 m_AnimFrameController.GetFrame(), originalValue); in GetResult()
518 originalValue); in GetResult()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp284 const void* originalValue in EvaluateResult()
288 *static_cast<const math::Transform3*>(originalValue); in EvaluateResult()
404 const void* originalValue in EvaluateResultForType()
433 .EvaluateResult(dstBuf, dstFlags, frame, originalValue); in EvaluateResultForType()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnim.h481 const void* originalValue) const;