Searched refs:oneBlockSamples (Results 1 – 2 of 2) sorted by relevance
527 * static_cast<s32>( m_StreamInfo.oneBlockSamples ); in GetPlaySamplePosition()533 s32 pos = ( m_PlayingDataBlockIndex ) * static_cast<s32>( m_StreamInfo.oneBlockSamples ); in GetPlaySamplePosition()574 ( m_PlayingBufferBlockIndex * static_cast<s32>( m_StreamInfo.oneBlockSamples ) ) in GetFilledBufferPercentage()575 ) / m_StreamInfo.oneBlockSamples in GetFilledBufferPercentage()638 m_StreamInfo.oneBlockBytes, m_StreamInfo.oneBlockSamples ); in LoadHeader()856 … m_LoopStartBlockIndex = static_cast<int>( m_StreamInfo.loopStart / m_StreamInfo.oneBlockSamples ); in SetupPlayer()1373 static_cast<int>( playingSample / m_StreamInfo.oneBlockSamples ); in UpdateBuffer()1480 UpdateLoopAddress( 0, m_PlayingBufferBlockCount * m_StreamInfo.oneBlockSamples ); in UpdatePlayingBlockIndex()1496 UpdateLoopAddress( 0, m_PlayingBufferBlockCount * m_StreamInfo.oneBlockSamples ); in UpdatePlayingBlockIndex()1549 startBlockNum * m_StreamInfo.oneBlockSamples, in UpdateDataLoopAddress()[all …]
214 ut::ResU32 oneBlockSamples; member