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Searched refs:offsets (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Material.cpp360 ut::Offset* offsets = NULL; in CopyResMaterial() local
363offsets = allocator->AllocAndConstruct<ut::Offset>(resMaterial.GetShaderParametersCount()); in CopyResMaterial()
365 if (offsets == NULL) in CopyResMaterial()
371 buffer->toShaderParametersTable.set_ptr(offsets); in CopyResMaterial()
377 offsets[i].set_ptr(NULL); in CopyResMaterial()
403 offsets[i].set_ptr(shaderParameter); in CopyResMaterial()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Common.h95 const u32* offsets = static_cast<const u32*>(pStrTable); in GetStrTableStr() local
98 return &stringPool[offsets[index]]; in GetStrTableStr()