Searched refs:nw_normal_matrix (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.2.23/sources/shaders/gfx/DefaultShader/ |
| D | TransformMatrix.vsh | 135 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 136 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 137 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 169 dp3 TEMP_TANG.x, WRLD_TANG, nw_normal_matrix[0]._XYZW 170 dp3 TEMP_TANG.y, WRLD_TANG, nw_normal_matrix[1]._XYZW 171 dp3 TEMP_TANG.z, WRLD_TANG, nw_normal_matrix[2]._XYZW 172 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 173 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 174 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 269 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW [all …]
|
| /NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/ |
| D | UserTransformMatrix.vsh | 142 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 143 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 144 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 176 dp3 TEMP_TANG.x, WRLD_TANG, nw_normal_matrix[0]._XYZW 177 dp3 TEMP_TANG.y, WRLD_TANG, nw_normal_matrix[1]._XYZW 178 dp3 TEMP_TANG.z, WRLD_TANG, nw_normal_matrix[2]._XYZW 179 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 180 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 181 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 283 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW [all …]
|
| D | VertexShader.h | 105 #define nw_normal_matrix c3 macro
|
| /NW4C-1.2.23/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 110 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 111 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 112 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 186 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 187 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 188 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW
|
| /NW4C-1.2.23/sources/shaders/gfx/ |
| D | VertexShader.h | 105 #define nw_normal_matrix c3 macro
|