Searched refs:normalMatrix (Results 1 – 2 of 2) sorted by relevance
600 math::MTX34 normalMatrix(*pose->GetMatrix(boneIndex)); in SetMatrixPalette() local601 math::MTX34Inverse(&normalMatrix, normalMatrix); in SetMatrixPalette()602 math::MTX34Transpose(&normalMatrix, normalMatrix); in SetMatrixPalette()604 normalMatrixOffset + index, normalMatrix); in SetMatrixPalette()
178 void SetModelNormalMatrix(const math::MTX34& normalMatrix) const in SetModelNormalMatrix() argument180 internal::NWSetVertexUniform4fv(VERTEX_SHADER_UNIFORM_NORMMTX_INDEX, 3, normalMatrix); in SetModelNormalMatrix()