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Searched refs:normalMatrix (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp600 math::MTX34 normalMatrix(*pose->GetMatrix(boneIndex)); in SetMatrixPalette() local
601 math::MTX34Inverse(&normalMatrix, normalMatrix); in SetMatrixPalette()
602 math::MTX34Transpose(&normalMatrix, normalMatrix); in SetMatrixPalette()
604 normalMatrixOffset + index, normalMatrix); in SetMatrixPalette()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderProgram.h178 void SetModelNormalMatrix(const math::MTX34& normalMatrix) const in SetModelNormalMatrix() argument
180 internal::NWSetVertexUniform4fv(VERTEX_SHADER_UNIFORM_NORMMTX_INDEX, 3, normalMatrix); in SetModelNormalMatrix()