Home
last modified time | relevance | path

Searched refs:minValue (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1433 f32 minValue = floatInitializer.GetMinValue(); in InitializeParticles() local
1437 NW_ASSERT(minValue <= maxValue); in InitializeParticles()
1439 if (minValue > maxValue) in InitializeParticles()
1441 f32 swap = minValue; in InitializeParticles()
1442 minValue = maxValue; in InitializeParticles()
1447 f32 diff = maxValue - minValue; in InitializeParticles()
1455 f32 value = minValue + this->m_ParticleRandom.Next((int)(diff + 1)); in InitializeParticles()