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Searched refs:minActiveIndex (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleCollection.h180 void SetMinActiveIndex(u16 minActiveIndex) in SetMinActiveIndex() argument
182 this->m_MinActiveIndex = minActiveIndex; in SetMinActiveIndex()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSet.cpp3008 int minActiveIndex = collection->GetMinActiveIndex(); in UpdateParticles() local
3011 if (minActiveIndex <= maxActiveIndex) in UpdateParticles()
3014 minActiveIndex + ut::RoundUp(maxActiveIndex - minActiveIndex + 1, 8)); in UpdateParticles()
3018 reinterpret_cast<f32*>(&work[minActiveIndex]), in UpdateParticles()
3019 &limit[minActiveIndex], in UpdateParticles()
3021 maxActiveIndex - minActiveIndex + 1); in UpdateParticles()
3036 minActiveIndex = 0xffff; in UpdateParticles()
3056 if (minActiveIndex > index) in UpdateParticles()
3058 minActiveIndex = index; in UpdateParticles()
3091 int minActiveIndex = 0xffff; in UpdateParticles()
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