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Searched refs:maxVolumeDistance (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DListener.cpp86 void Sound3DListener::SetMaxVolumeDistance( f32 maxVolumeDistance ) in SetMaxVolumeDistance() argument
88 NW_ASSERT( maxVolumeDistance >= 0.0f ); in SetMaxVolumeDistance()
89 m_MaxVolumeDistance = maxVolumeDistance; in SetMaxVolumeDistance()
Dsnd_Sound3DCalculator.cpp224 f32 maxVolumeDistance = listener.GetMaxVolumeDistance(); in CalcBiquadFilterValue() local
227 if( actorDistance > maxVolumeDistance ) in CalcBiquadFilterValue()
230 ( actorDistance - maxVolumeDistance ) / in CalcBiquadFilterValue()
248 f32 maxVolumeDistance, in CalcVolumeAndPriorityImpl() argument
260 if ( actorDistance > maxVolumeDistance ) in CalcVolumeAndPriorityImpl()
265 volume = std::powf( decayRatio, ( actorDistance - maxVolumeDistance ) / unitDistance ); in CalcVolumeAndPriorityImpl()
268 … volume = 1.0f - ( actorDistance - maxVolumeDistance ) / unitDistance * ( 1.0f - decayRatio ); in CalcVolumeAndPriorityImpl()
/NW4C-1.2.23/include/nw/snd/
Dsnd_Sound3DListener.h213 void SetMaxVolumeDistance( f32 maxVolumeDistance );
Dsnd_Sound3DCalculator.h194 f32 maxVolumeDistance,