Searched refs:maxSkeletalModels (Results 1 – 3 of 3) sorted by relevance
536 s32 maxSkeletalModels; //!< スケルタルモデルの上限数を表します。 member555 maxSkeletalModels(gfx::SceneContext::DEFAULT_MAX_SKELETAL_MODELS), in Description()
161 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics()
1011 .MaxSkeletalModels(description.maxSkeletalModels) in Create()