Home
last modified time | relevance | path

Searched refs:maxAnimMembers (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_TransformAnim.h550 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument
552 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers()
553 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers()
796 const int maxAnimMembers, in Initialize() argument
799 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
804 void* memory = GetAllocator().Alloc(sizeof(CalculatedTransform) * maxAnimMembers); in Initialize()
811 … m_CacheTransforms = ut::MoveArray<CalculatedTransform>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
Dgfx_AnimObject.h1137 const int maxAnimMembers) in GetMemorySizeForInitialize() argument
1142 size += sizeof(int) * maxAnimMembers; in GetMemorySizeForInitialize()
1151 const int maxAnimMembers) in Initialize() argument
1169 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize()
1176 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
1275 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers() argument
1277 NW_ASSERT(maxAnimMembers > 0); in MaxAnimMembers()
1278 m_MaxAnimMembers = maxAnimMembers; in MaxAnimMembers()
1482 const int maxAnimMembers,
1489 const int maxAnimMembers,
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_AnimObject.cpp406 const int maxAnimMembers, in GetMemorySizeForInitialize() argument
411 BaseAnimEvaluator::GetMemorySizeForInitialize(pSize, maxMembers, maxAnimMembers); in GetMemorySizeForInitialize()
412 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize()
424 const int maxAnimMembers, in Initialize() argument
428 Result result = BaseAnimEvaluator::Initialize(animData, maxMembers, maxAnimMembers); in Initialize()
431 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize()
438 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp204 const int maxAnimMembers, in CreateTransformAnimEvaluator() argument
212 .MaxAnimMembers(maxAnimMembers) in CreateTransformAnimEvaluator()
257 const int maxAnimMembers = in InitializeSkeletalAnim() local
261 maxBones, maxAnimMembers, translateAnimEnabled, s_ResAnim0); in InitializeSkeletalAnim()