Searched refs:m_pSoundPlayers (Results 1 – 2 of 2) sorted by relevance
55 m_pSoundPlayers( NULL ), in SoundArchivePlayer()172 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize()182 m_pSoundPlayers = NULL; in Finalize()419 m_pSoundPlayers = reinterpret_cast<SoundPlayer*>( buf ); in SetupSoundPlayer()658 return m_pSoundPlayers[ itemIndex ]; in GetSoundPlayer()
532 SoundPlayer* m_pSoundPlayers; variable