Searched refs:m_pSoundArchivePlayer (Results 1 – 4 of 4) sorted by relevance
33 : m_pSoundArchivePlayer( NULL ), in SoundActor()40 : m_pSoundArchivePlayer( NULL ), in SoundActor()65 m_pSoundArchivePlayer = &soundArchivePlayer; in Initialize()89 m_pSoundArchivePlayer = NULL; in Finalize()204 return m_pSoundArchivePlayer->detail_SetupSoundImpl( in SetupSound()232 return m_pSoundArchivePlayer->detail_SetupSoundImpl( in detail_SetupSoundWithAmbientInfo()287 return m_pSoundArchivePlayer->detail_GetItemId( pString ); in detail_GetItemId()
1654 if ( ! m_pSoundArchivePlayer.IsAvailable() ) return NULL; in NoteOn()1656 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in NoteOn()1665 m_pSoundArchivePlayer in NoteOn()1698 if ( ! m_pSoundArchivePlayer.IsAvailable() ) { in GetWaveSoundData()1716 const SoundArchive& sndArc = m_pSoundArchivePlayer.GetSoundArchive(); in GetWaveSoundData()1724 const void* warcFile = m_pSoundArchivePlayer.detail_GetFileAddress( warcInfo.fileId ); in GetWaveSoundData()1736 sndArc, m_pSoundArchivePlayer ); in GetWaveSoundData()
80 … SequenceNoteOnCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in SequenceNoteOnCallback()89 const SoundArchivePlayer& m_pSoundArchivePlayer;100 WaveSoundCallback( const SoundArchivePlayer& player ) : m_pSoundArchivePlayer( player ) { } in WaveSoundCallback()113 const SoundArchivePlayer& m_pSoundArchivePlayer;
469 SoundArchivePlayer* m_pSoundArchivePlayer; variable