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Searched refs:m_pShaderBinary (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp40 m_pShaderBinary( NULL ), in GraphicsDrawing()
60 if ( m_pShaderBinary && m_ShapeAllocator ) in Finalize()
62 os::SafeFree(m_pShaderBinary, m_ShapeAllocator); in Finalize()
74 const void* prev = m_pShaderBinary; in InitializeShader()
75 m_pShaderBinary = pShaderBinary; in InitializeShader()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp30 const u32* binary = m_pShaderBinary; in AnalyzeBinary()
41 … m_ExeImageInfo[ i ] = reinterpret_cast< const ExeImageInfo* >( (u8*)m_pShaderBinary + *binary ); in AnalyzeBinary()
/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsDrawing.h409 void* m_pShaderBinary; variable
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h58 : m_pShaderBinary( reinterpret_cast<const u32*>(shaderBinary) ), in ShaderBinaryInfo()
738 const u32* m_pShaderBinary; variable