Home
last modified time | relevance | path

Searched refs:m_pRenderSystem (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_SimpleApp.cpp44 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()
47 NW_NULL_ASSERT(m_pRenderSystem); in Initialize()
71 nw::gfx::SafeDestroy(m_pRenderSystem); in Finalize()
83 m_pRenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in TransferBuffer()
87 m_pRenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in TransferBuffer()
106 m_pRenderSystem->SetRenderTarget(m_pRenderTargetUpper); in SetRenderingTarget()
111 m_pRenderSystem->SetRenderTarget(m_pRenderTargetLower); in SetRenderingTarget()
124 return m_pRenderSystem->GetRenderContext()->GetRenderTarget()->GetBufferObject(); in GetFrameBufferObject()
153 m_pRenderSystem->PresentBuffer(screenKind); in SwapBuffer()
/NW4C-1.2.23/include/nw/demo/
Ddemo_SimpleApp.h156 nw::demo::RenderSystem* m_pRenderSystem; variable