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Searched refs:m_pPlayerHeap (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_BasicSound.cpp59 m_pPlayerHeap = NULL; in Initialize()
181 if ( m_pPlayerHeap != NULL ) { in Finalize()
630 NW_ASSERT( m_pPlayerHeap == NULL ); in AttachPlayerHeap()
632 m_pPlayerHeap = pHeap; in AttachPlayerHeap()
647 NW_ASSERT( pHeap == m_pPlayerHeap ); in DetachPlayerHeap()
650 m_pPlayerHeap = NULL; in DetachPlayerHeap()
/NW4C-1.2.23/include/nw/snd/
Dsnd_BasicSound.h337 PlayerHeap* GetPlayerHeap() { return m_pPlayerHeap; } in GetPlayerHeap()
385 PlayerHeap* m_pPlayerHeap; variable