Searched refs:m_pMemoryFor3dManager (Results 1 – 2 of 2) sorted by relevance
56 void* m_pMemoryFor3dManager; variable
106 m_pMemoryFor3dManager = MemAlloc( setupSize ); in InitializeSoundSystem()107 m_3dManager.Initialize( &m_Archive, m_pMemoryFor3dManager, setupSize ); in InitializeSoundSystem()