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Searched refs:m_pBuffer (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_FxDelay.cpp37 : m_pBuffer( NULL ), in FxDelay()
62 if ( m_pBuffer != NULL ) in ~FxDelay()
163 m_pBuffer = buffer; in AssignWorkBuffer()
173 NW_NULL_ASSERT( m_pBuffer ); in ReleaseWorkBuffer()
174 m_pBuffer = NULL; in ReleaseWorkBuffer()
325 NW_NULL_ASSERT( m_pBuffer ); in AllocBuffer()
330 uptr ptr = nw::ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer()
338 NW_ASSERT( ptr <= m_pBuffer + m_BufferSize ); in AllocBuffer()
357 std::memset( reinterpret_cast<void*>( m_pBuffer ), 0, m_BufferSize ); in InitializeParam()
Dsnd_StreamBufferPool.cpp32 m_pBuffer = pBuffer; // ストリームバッファのアドレス (全チャンネル分) in Initialize()
45 m_pBuffer = NULL; in Finalize()
71 return ut::AddOffsetToPtr( m_pBuffer, m_BlockSize * totalIndex ); in Alloc()
81 PtrDiff offset = ut::GetOffsetFromPtr( m_pBuffer, pPtr ); in Free()
Dsnd_FxReverb.cpp43 : m_pBuffer( NULL ), in FxReverb()
90 if ( m_pBuffer != NULL ) in ~FxReverb()
213 m_pBuffer = buffer; in AssignWorkBuffer()
220 NW_NULL_ASSERT( m_pBuffer ); in ReleaseWorkBuffer()
221 m_pBuffer = NULL; in ReleaseWorkBuffer()
248 NW_NULL_ASSERT( m_pBuffer ); in AllocBuffer()
258 uptr ptr = ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer()
279 NW_ASSERT( ptr <= m_pBuffer + m_BufferSize ); in AllocBuffer()
343 std::memset( reinterpret_cast<void*>(m_pBuffer), 0, m_BufferSize ); in InitializeParam()
Dsnd_MemorySoundArchive.cpp190 : m_pBuffer( buffer ), in MemoryFileStream()
198 m_pBuffer = NULL; in Close()
206 std::memcpy( buf, ut::AddOffsetToPtr( m_pBuffer, m_Position ), readLen ); in Read()
Dsnd_SequenceSound.cpp851 m_SeqLoadTask.m_pBuffer = buffer; in LoadData()
867 m_pBuffer( NULL ), in SeqLoadTask()
876 s32 readSize = m_pFileStream->Read( m_pBuffer, static_cast<u32>(m_BufferSize) ); in Execute()
888 const SequenceSoundFile* seq = reinterpret_cast<const SequenceSoundFile*>( m_pBuffer ); in Execute()
/NW4C-1.2.23/include/nw/snd/
Dsnd_FrameHeap.h43 … : m_pBuffer( buffer ), m_Size( size ), m_Callback( callback ), m_pCallbackArg( callbackArg ) {} in Block()
44 ~Block() { if ( m_Callback != NULL ) m_Callback( m_pBuffer, m_Size, m_pCallbackArg ); } in ~Block()
46 void* GetBufferAddr(){ return m_pBuffer; } in GetBufferAddr()
47 const void* GetBufferAddr() const { return m_pBuffer; } in GetBufferAddr()
57 void* m_pBuffer;
Dsnd_StreamBufferPool.h39 void* m_pBuffer; //< バッファのアドレス variable
Dsnd_MemorySoundArchive.h134 const void* m_pBuffer;
Dsnd_FxDelay.h274 uptr m_pBuffer; ///< バッファ variable
Dsnd_FxReverb.h380 uptr m_pBuffer; variable
Dsnd_SequenceSound.h75 void* m_pBuffer; variable