Searched refs:m_btnParticleResFile (Results 1 – 2 of 2) sorted by relevance
186 LytResourceFile m_btnParticleResFile; variable
266 m_btnParticleResFile.clyt = "push_button.bclyt"; in InitializeScene()267 m_btnParticleResFile.clan.push_back( "push_button_Tag_push_on.bclan" ); in InitializeScene()268 m_btnParticleResFile.clan.push_back( "push_button_Tag_push_off.bclan" ); in InitializeScene()269 …m_LytCtrl->CreateSmLayoutResource( NW_DEMO_FILE_PATH(L"particle_btn.arc"), m_btnParticleResFile ); in InitializeScene()