Searched refs:m_WaveSoundInfo (Results 1 – 2 of 2) sorted by relevance
58 m_WaveSoundInfo.pitch = 1.0f; in Initialize()59 m_WaveSoundInfo.pan = 64; in Initialize()60 m_WaveSoundInfo.surroundPan = 0; in Initialize()63 m_WaveSoundInfo.fxSend[ i ] = 0; in Initialize()65 m_WaveSoundInfo.mainSend = 127; in Initialize()376 &m_WaveSoundInfo, in StartChannel()414 channel->SetAttack( m_WaveSoundInfo.adshr.attack ); in StartChannel()415 channel->SetHold( m_WaveSoundInfo.adshr.hold ); in StartChannel()416 channel->SetDecay( m_WaveSoundInfo.adshr.decay ); in StartChannel()417 channel->SetSustain( m_WaveSoundInfo.adshr.sustain ); in StartChannel()[all …]
172 WaveSoundInfo m_WaveSoundInfo; variable