Searched refs:m_Velocity (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_Sound3DActor.cpp | 43 m_Velocity( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 56 m_Velocity( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 130 param.velocity = m_Velocity; in SetupSound() 196 nw::math::VEC3Sub( &m_Velocity, &position, &m_Position ); in SetPosition() 214 m_Position = m_Velocity = nw::math::VEC3( 0.0f, 0.0f, 0.0f ); in ResetPosition() 228 m_Velocity = velocity; in SetVelocity() 247 param->velocity = m_Velocity; in detail_UpdateAmbientArg()
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| D | snd_Sound3DListener.cpp | 34 m_Velocity( 0.0f, 0.0f, 0.0f ), in Sound3DListener() 57 nw::math::VEC3Sub( &m_Velocity, &m_Position, &oldPos ); in SetMatrix() 71 m_Velocity = nw::math::VEC3( 0.0f,0.0f,0.0f ); in ResetMatrix() 77 m_Velocity = velocity; in SetVelocity()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_Sound3DActor.h | 236 const nw::math::VEC3& GetVelocity() const { return m_Velocity; } in GetVelocity() 287 nw::math::VEC3 m_Velocity; variable
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| D | snd_Sound3DListener.h | 163 const nw::math::VEC3& GetVelocity() const { return m_Velocity; } in GetVelocity() 321 nw::math::VEC3 m_Velocity; variable
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