Searched refs:m_ValidAdpcmLoop (Results 1 – 2 of 2) sorted by relevance
298 bool m_ValidAdpcmLoop; variable
77 m_ValidAdpcmLoop = false; in Initialize()1502 m_ValidAdpcmLoop = false; in UpdatePlayingBlockIndex()1963 m_ValidAdpcmLoop = true; in SetAdpcmLoopContext()