Searched refs:m_SkyModel (Results 1 – 2 of 2) sorted by relevance
232 m_SkyModel = model; in LoadSkyModel()241 gfx::SafeDestroy(this->m_SkyModel); in Destroy()480 if (m_SkyModel != NULL) in RenderScene()543 if (m_SkyModel != NULL) in RenderStereoScene()634 if (m_SkyModel != NULL) in ClearBySkyModel()637 m_SkyModel->WorldMatrix()._03 = translate.x; in ClearBySkyModel()638 m_SkyModel->WorldMatrix()._13 = translate.y; in ClearBySkyModel()639 m_SkyModel->WorldMatrix()._23 = translate.z; in ClearBySkyModel()643 m_SkyModel->WorldMatrix()._00 = scale; in ClearBySkyModel()644 m_SkyModel->WorldMatrix()._11 = scale; in ClearBySkyModel()[all …]
496 m_SkyModel(NULL) in RenderSystem()519 gfx::Model* m_SkyModel; variable