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Searched refs:m_SkeletonUpdater (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneUpdater.cpp42 if (!this->m_SkeletonUpdater) in Create()
44 this->m_SkeletonUpdater.Reset(SkeletonUpdater::Builder() in Create()
64 this->m_SkeletonUpdater, in Create()
95 this->m_SkeletonUpdater.Get(), in SubmitView()
120 this->m_SkeletonUpdater.Get(), in SubmitView()
144 this->m_SkeletonUpdater.Get(), in SubmitView()
188 this->m_SkeletonUpdater->UpdateWorld( in UpdateSkeletalModel()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneUpdater.h58 m_SkeletonUpdater.Reset(skeletonUpdater); in SkeletonUpdaterPtr()
87 GfxPtr<SkeletonUpdater> m_SkeletonUpdater;
231 m_SkeletonUpdater(skeletonUpdater), in SceneUpdater()
242 GfxPtr<SkeletonUpdater> m_SkeletonUpdater; variable
Dgfx_SceneUpdateHelper.h67 : m_SkeletonUpdater(skeletonUpdater), in SubmitViewFunctor()
97 this->m_SkeletonUpdater->UpdateView( in operator()
139 SkeletonUpdater* m_SkeletonUpdater;