Searched refs:m_SkeletalModels (Results 1 – 1 of 1) sorted by relevance
254 m_SkeletalModels.clear(); in Clear()397 bool isPushed = m_SkeletalModels.push_back(skeletalModel); in PushSkeletalModel()407 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin()416 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin()425 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()434 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()1012 m_SkeletalModels(skeletalModels), in SceneContext()1029 SkeletalModelArray m_SkeletalModels; variable