Searched refs:m_SkeletalModel (Results 1 – 2 of 2) sorted by relevance
27 m_SkeletalModel( NULL ), in SmModel()66 m_SkeletalModel = pSkelModel; in SetModel()156 if ( !m_SkeletalModel ) return; in SetVisible()157 m_SkeletalModel->SetVisible( visible ); in SetVisible()178 if ( !m_SkeletalModel ) return; in SwapVisible()180 if ( m_SkeletalModel->IsVisible() ) in SwapVisible()182 m_SkeletalModel->SetVisible( false ); in SwapVisible()191 m_SkeletalModel->SetVisible( true ); in SwapVisible()203 if ( !m_SkeletalModel ) return false; in IsVisible()204 return m_SkeletalModel->IsVisible(); in IsVisible()[all …]
120 if ( m_SkeletalModel ) in SetLayerId()122 m_SkeletalModel->SetLayerId( id ); in SetLayerId()127 if ( m_SkeletalModel ) in GetLayerId()129 return m_SkeletalModel->GetLayerId(); in GetLayerId()144 nw::gfx::SkeletalModel* m_SkeletalModel; variable