Searched refs:m_ShapeAllocator (Results 1 – 2 of 2) sorted by relevance
44 m_ShapeAllocator( NULL ) in GraphicsDrawing()60 if ( m_pShaderBinary && m_ShapeAllocator ) in Finalize()62 os::SafeFree(m_pShaderBinary, m_ShapeAllocator); in Finalize()66 m_ShapeAllocator = NULL; in Finalize()115 m_ShapeAllocator = allocator; in InitializeShader()
422 nw::os::IAllocator* m_ShapeAllocator; variable