Searched refs:m_ScreenSize (Results 1 – 2 of 2) sorted by relevance
36 : m_ScreenSize( f32(DEFAULT_SCREEN_WIDTH), f32(DEFAULT_SCREEN_HEIGHT) ), in GraphicsDrawing()214 const f32 width = m_ScreenSize.y; in SendMatrix()215 const f32 height = m_ScreenSize.x; in SendMatrix()218 const f32 right = m_ScreenSize.x; in SendMatrix()219 const f32 bottom = m_ScreenSize.y; in SendMatrix()523 f32 b = static_cast<f32>(m_ScreenSize.y); in SendFontMatrix()525 f32 r = static_cast<f32>(m_ScreenSize.x); in SendFontMatrix()546 …const nw::font::ColorBufferInfo colBufInfo = { m_ScreenSize.y, m_ScreenSize.x, PICA_DATA_DEPTH24_S… in BeginDrawingString()
58 m_ScreenSize = math::VEC2( static_cast<f32>(width), static_cast<f32>(height) ); in SetScreenSize()403 math::VEC2 m_ScreenSize; variable