Searched refs:m_SceneUpdater (Results 1 – 4 of 4) sorted by relevance
60 m_SceneUpdater( NULL ), in SmSceneCtrl()80 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()122 nw::gfx::SafeDestroy(m_SceneUpdater); in ~SmSceneCtrl()138 m_SceneUpdater->UpdateAll(m_SceneContext); in UpdateScene()202 m_SceneUpdater->SubmitView( m_RenderQueue, m_SceneContext, *currentCamera, 0 ); in SubmitView()
69 nw::gfx::SceneUpdater* m_SceneUpdater; variable
618 gfx::ISceneUpdater* GetSceneUpdater() { return m_SceneUpdater; } in GetSceneUpdater()628 m_SceneUpdater(NULL), in SceneSystem()636 gfx::SceneUpdater* m_SceneUpdater; variable
1034 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()1065 gfx::SafeDestroy(this->m_SceneUpdater); in Destroy()1109 this->m_SceneUpdater->UpdateAll(this->m_SceneContext); in UpdateScene()