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Searched refs:m_SceneUpdater (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp60 m_SceneUpdater( NULL ), in SmSceneCtrl()
80 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()
122 nw::gfx::SafeDestroy(m_SceneUpdater); in ~SmSceneCtrl()
138 m_SceneUpdater->UpdateAll(m_SceneContext); in UpdateScene()
202 m_SceneUpdater->SubmitView( m_RenderQueue, m_SceneContext, *currentCamera, 0 ); in SubmitView()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmSceneCtrl.h69 nw::gfx::SceneUpdater* m_SceneUpdater; variable
/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsSystem.h618 gfx::ISceneUpdater* GetSceneUpdater() { return m_SceneUpdater; } in GetSceneUpdater()
628 m_SceneUpdater(NULL), in SceneSystem()
636 gfx::SceneUpdater* m_SceneUpdater; variable
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp1034 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()
1065 gfx::SafeDestroy(this->m_SceneUpdater); in Destroy()
1109 this->m_SceneUpdater->UpdateAll(this->m_SceneContext); in UpdateScene()