| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_WorldMatrixUpdater.cpp | 83 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi() 125 scale->Set(localTransform.m_Scale); in CalculateWorldXsi() 129 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi() 170 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc() 189 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc() 200 scale->Set(localTransform.m_Scale); in CalculateWorldMayaSsc() 204 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc() 233 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() 253 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() 273 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic() [all …]
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| D | gfx_TransformAnim.cpp | 211 BlendVector3(&dst->m_Scale, &src->Scale(), in BlendScaleStandard() 234 BlendVector3(&dst->m_Scale, &logScale, in BlendScaleAccurate() 246 math::VEC3& scale = transform->m_Scale; in PostBlendAccurateScale() 396 math::VEC3& dstScale = dst->m_Scale; in OverrideTransform() 625 transformAnim.EvaluateScale(&result->m_Scale, &frameFlags, frame); in EvaluateMemberBakedAnim()
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| D | gfx_FragmentLight.cpp | 176 angleSampler->m_Scale = ResLightingLookupTable::SCALE_1; in CreateResFragmentLight()
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| D | gfx_Material.cpp | 696 lightingLookupTable->m_Scale = resLightingLookupTable.GetScale(); in CopyResLightingLookupTable()
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| /NW4C-1.2.23/include/nw/font/ |
| D | font_CharWriter.h | 256 m_Scale.x = hScale; in SetScale() 257 m_Scale.y = vScale; in SetScale() 266 m_Scale.x = hvScale; in SetScale() 267 m_Scale.y = hvScale; in SetScale() 274 f32 GetScaleH() const { return m_Scale.x; } in GetScaleH() 280 f32 GetScaleV() const { return m_Scale.y; } in GetScaleV() 651 CharScale m_Scale; //!< 文字拡大率 variable
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 133 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform() 141 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform() 161 m_Scale(transform.m_Scale), in CalculatedTransform() 261 math::VEC3& DirectScale() { return m_Scale; } in DirectScale() 264 const math::VEC3& Scale() const { return m_Scale; } in Scale() 270 m_Scale = scale; in SetScale() 279 m_Scale.Set(fx, fy, fz); in SetScale() 359 this->m_Scale = transform.scale; in SetTransform() 536 const math::VEC3& scale = this->m_Scale; in UpdateScaleFlags() 561 math::VEC3 m_Scale; variable
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| D | gfx_WorldMatrixUpdater.h | 247 worldTransform->m_Scale = scale; in UpdateMaya() 250 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateMaya() 285 worldTransform->m_Scale = scale; in UpdateBasic() 288 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateBasic() 323 worldTransform->m_Scale = scale; in UpdateXsi() 326 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, worldTransform->m_Scale); in UpdateXsi()
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_CharWriter.cpp | 196 return m_pFont->GetWidth() * m_Scale.x; in GetFontWidth() 203 return m_pFont->GetHeight() * m_Scale.y; in GetFontHeight() 210 return m_pFont->GetAscent() * m_Scale.y; in GetFontAscent() 217 return m_pFont->GetDescent() * m_Scale.y; in GetFontDescent() 242 f32 margin = (m_FixedWidth - widths.charWidth * m_Scale.x) / 2; in Print() 245 left = margin + widths.left * m_Scale.x; in Print() 249 width = widths.charWidth * m_Scale.x; in Print() 250 left = widths.left * m_Scale.x; in Print() 267 m_CursorPos.x += glyph.widths.glyphWidth * m_Scale.x; in DrawGlyph() 300 const f32 width = glyph.widths.glyphWidth * m_Scale.x; in PrintGlyph() [all …]
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResParticleForm.h | 63 nw::ut::ResVec3 m_Scale; member 94 nw::ut::ResVec3 m_Scale; member 130 nw::ut::ResVec2 m_Scale; member 183 nw::ut::ResVec2 m_Scale; member 214 nw::ut::ResVec3 m_Scale; member
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| D | gfx_ResFragmentShader.h | 65 nw::ut::ResU32 m_Scale; member 395 return TABLE[ref().m_Scale]; in NW_RES_FIELD_PRIMITIVE_DECL() 407 if (scale == 1.0f) { ref().m_Scale = SCALE_1; } in SetScaleF32() 408 else if (scale == 2.0f) { ref().m_Scale = SCALE_2; } in SetScaleF32() 409 else if (scale == 4.0f) { ref().m_Scale = SCALE_4; } in SetScaleF32() 410 else if (scale == 8.0f) { ref().m_Scale = SCALE_8; } in SetScaleF32() 411 else if (scale == 0.25f) { ref().m_Scale = SCALE_0_25; } in SetScaleF32() 412 else if (scale == 0.5f) { ref().m_Scale = SCALE_0_5; } in SetScaleF32()
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| D | gfx_ResVertex.h | 135 nw::ut::ResF32 m_Scale; member 225 nw::ut::ResF32 m_Scale; member
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| D | gfx_ResMaterial.h | 153 nw::ut::ResVec2 m_Scale; member 1163 return this->ref().m_Scale; in NW_RES_CTOR() 1170 if (this->ref().m_Scale != scale) in SetScale() 1172 this->ref().m_Scale.Set(scale.x, scale.y); in SetScale()
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Pane.h | 301 return m_Scale; in GetScale() 314 m_Scale = value; in SetScale() 1486 math::VEC2 m_Scale; variable
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnimCurve.cpp | 69 return value * pSegment->fv32.m_Scale + pSegment->fv32.m_Offset; in GetValue() 107 return value * pSegment->fvss64.m_Scale + pSegment->fvss64.m_Offset; in GetValue() 129 return value * pSegment->fvss48.m_Scale + pSegment->fvss48.m_Offset; in GetValue() 169 return value * pSegment->fvs48.m_Scale + pSegment->fvs48.m_Offset; in GetValue() 190 return value * pSegment->fvs32.m_Scale + pSegment->fvs32.m_Offset; in GetValue()
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Pane.cpp | 292 …(sizeof(m_Translate) + sizeof(m_Rotate) + sizeof(m_Scale) + sizeof(m_Size)) / sizeof(f32) == ANIMT… in Pane() 307 m_Scale = VEC2(1, 1); in Pane() 327 m_Scale = pBlock->scale; in Pane()
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| /NW4C-1.2.23/include/nw/anim/res/ |
| D | anim_ResAnimCurve.h | 189 ut::ResF32 m_Scale; member
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