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Searched refs:m_Scale (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_WorldMatrixUpdater.cpp83 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi()
125 scale->Set(localTransform.m_Scale); in CalculateWorldXsi()
129 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi()
170 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc()
189 const math::VEC3& parentScale = parentLocalTransform.m_Scale; in CalculateWorldMayaSsc()
200 scale->Set(localTransform.m_Scale); in CalculateWorldMayaSsc()
204 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc()
233 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic()
253 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic()
273 this->MultScale(transformMatrix, &parentMatrix, parentLocalTransform.m_Scale); in CalculateWorldBasic()
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Dgfx_TransformAnim.cpp211 BlendVector3(&dst->m_Scale, &src->Scale(), in BlendScaleStandard()
234 BlendVector3(&dst->m_Scale, &logScale, in BlendScaleAccurate()
246 math::VEC3& scale = transform->m_Scale; in PostBlendAccurateScale()
396 math::VEC3& dstScale = dst->m_Scale; in OverrideTransform()
625 transformAnim.EvaluateScale(&result->m_Scale, &frameFlags, frame); in EvaluateMemberBakedAnim()
Dgfx_FragmentLight.cpp176 angleSampler->m_Scale = ResLightingLookupTable::SCALE_1; in CreateResFragmentLight()
Dgfx_Material.cpp696 lightingLookupTable->m_Scale = resLightingLookupTable.GetScale(); in CopyResLightingLookupTable()
/NW4C-1.2.23/include/nw/font/
Dfont_CharWriter.h256 m_Scale.x = hScale; in SetScale()
257 m_Scale.y = vScale; in SetScale()
266 m_Scale.x = hvScale; in SetScale()
267 m_Scale.y = hvScale; in SetScale()
274 f32 GetScaleH() const { return m_Scale.x; } in GetScaleH()
280 f32 GetScaleV() const { return m_Scale.y; } in GetScaleV()
651 CharScale m_Scale; //!< 文字拡大率 variable
/NW4C-1.2.23/include/nw/gfx/
Dgfx_CalculatedTransform.h133 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform()
141 m_Scale(1.0f, 1.0f, 1.0f), in CalculatedTransform()
161 m_Scale(transform.m_Scale), in CalculatedTransform()
261 math::VEC3& DirectScale() { return m_Scale; } in DirectScale()
264 const math::VEC3& Scale() const { return m_Scale; } in Scale()
270 m_Scale = scale; in SetScale()
279 m_Scale.Set(fx, fy, fz); in SetScale()
359 this->m_Scale = transform.scale; in SetTransform()
536 const math::VEC3& scale = this->m_Scale; in UpdateScaleFlags()
561 math::VEC3 m_Scale; variable
Dgfx_WorldMatrixUpdater.h247 worldTransform->m_Scale = scale; in UpdateMaya()
250 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateMaya()
285 worldTransform->m_Scale = scale; in UpdateBasic()
288 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, localTransform.m_Scale); in UpdateBasic()
323 worldTransform->m_Scale = scale; in UpdateXsi()
326 math::MTX34MultScale(worldMatrix, worldTransform->m_TransformMatrix, worldTransform->m_Scale); in UpdateXsi()
/NW4C-1.2.23/sources/libraries/font/
Dfont_CharWriter.cpp196 return m_pFont->GetWidth() * m_Scale.x; in GetFontWidth()
203 return m_pFont->GetHeight() * m_Scale.y; in GetFontHeight()
210 return m_pFont->GetAscent() * m_Scale.y; in GetFontAscent()
217 return m_pFont->GetDescent() * m_Scale.y; in GetFontDescent()
242 f32 margin = (m_FixedWidth - widths.charWidth * m_Scale.x) / 2; in Print()
245 left = margin + widths.left * m_Scale.x; in Print()
249 width = widths.charWidth * m_Scale.x; in Print()
250 left = widths.left * m_Scale.x; in Print()
267 m_CursorPos.x += glyph.widths.glyphWidth * m_Scale.x; in DrawGlyph()
300 const f32 width = glyph.widths.glyphWidth * m_Scale.x; in PrintGlyph()
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/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResParticleForm.h63 nw::ut::ResVec3 m_Scale; member
94 nw::ut::ResVec3 m_Scale; member
130 nw::ut::ResVec2 m_Scale; member
183 nw::ut::ResVec2 m_Scale; member
214 nw::ut::ResVec3 m_Scale; member
Dgfx_ResFragmentShader.h65 nw::ut::ResU32 m_Scale; member
395 return TABLE[ref().m_Scale]; in NW_RES_FIELD_PRIMITIVE_DECL()
407 if (scale == 1.0f) { ref().m_Scale = SCALE_1; } in SetScaleF32()
408 else if (scale == 2.0f) { ref().m_Scale = SCALE_2; } in SetScaleF32()
409 else if (scale == 4.0f) { ref().m_Scale = SCALE_4; } in SetScaleF32()
410 else if (scale == 8.0f) { ref().m_Scale = SCALE_8; } in SetScaleF32()
411 else if (scale == 0.25f) { ref().m_Scale = SCALE_0_25; } in SetScaleF32()
412 else if (scale == 0.5f) { ref().m_Scale = SCALE_0_5; } in SetScaleF32()
Dgfx_ResVertex.h135 nw::ut::ResF32 m_Scale; member
225 nw::ut::ResF32 m_Scale; member
Dgfx_ResMaterial.h153 nw::ut::ResVec2 m_Scale; member
1163 return this->ref().m_Scale; in NW_RES_CTOR()
1170 if (this->ref().m_Scale != scale) in SetScale()
1172 this->ref().m_Scale.Set(scale.x, scale.y); in SetScale()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Pane.h301 return m_Scale; in GetScale()
314 m_Scale = value; in SetScale()
1486 math::VEC2 m_Scale; variable
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp69 return value * pSegment->fv32.m_Scale + pSegment->fv32.m_Offset; in GetValue()
107 return value * pSegment->fvss64.m_Scale + pSegment->fvss64.m_Offset; in GetValue()
129 return value * pSegment->fvss48.m_Scale + pSegment->fvss48.m_Offset; in GetValue()
169 return value * pSegment->fvs48.m_Scale + pSegment->fvs48.m_Offset; in GetValue()
190 return value * pSegment->fvs32.m_Scale + pSegment->fvs32.m_Offset; in GetValue()
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Pane.cpp292 …(sizeof(m_Translate) + sizeof(m_Rotate) + sizeof(m_Scale) + sizeof(m_Size)) / sizeof(f32) == ANIMT… in Pane()
307 m_Scale = VEC2(1, 1); in Pane()
327 m_Scale = pBlock->scale; in Pane()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnimCurve.h189 ut::ResF32 m_Scale; member