Searched refs:m_ResModels (Results 1 – 2 of 2) sorted by relevance
153 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()195 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()214 .MaxChildren(this->m_ResModels.Size() + this->m_ResEmitters.Size()) in Allocate()222 NW_FOREACH(const nw::gfx::ResParticleModel resModel, this->m_ResModels) in Allocate()
452 m_ResModels(mainAllocator), in ParticleEffect()639 ut::MoveArray<gfx::ResParticleModel> m_ResModels; variable