Searched refs:m_RenderMode (Results 1 – 2 of 2) sorted by relevance
438 return this->m_RenderMode; in GetRenderMode()444 this->m_RenderMode = renderMode; in SetRenderMode()506 if (!ut::CheckFlag(m_RenderMode, RenderContext::RENDERMODE_IGNORE_MATERIAL)) in ActivateMaterial()517 if (!ut::CheckFlag(m_RenderMode, RenderContext::RENDERMODE_IGNORE_MATERIAL)) in ActivateParticleMaterial()567 u32 m_RenderMode; variable
126 m_RenderMode(RENDERMODE_DEFAULT), in RenderContext()