Searched refs:m_ReleasePriorityFixFlag (Results 1 – 6 of 6) sorted by relevance
47 m_ReleasePriorityFixFlag = false; in Initialize()224 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()420 channel->SetReleasePriorityFix( m_ReleasePriorityFixFlag ); in StartChannel()
104 m_ReleasePriorityFixFlag = false; in Initialize()380 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()
109 m_ReleasePriorityFixFlag = false; in InitParam()456 if ( ! m_ReleasePriorityFixFlag ) in Release()
205 bool IsReleasePriorityFix() const { return m_ReleasePriorityFixFlag; } in IsReleasePriorityFix()282 bool m_ReleasePriorityFixFlag; variable
157 bool m_ReleasePriorityFixFlag; variable
170 void SetReleasePriorityFix( bool fix ) { m_ReleasePriorityFixFlag = fix; } in SetReleasePriorityFix()222 u8 m_ReleasePriorityFixFlag; variable