Searched refs:m_ProgramID (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmPrimitive.cpp | 69 : m_ProgramID( 0 ), in SmOgl() 88 if ( m_ProgramID == 0 ) in SmOgl() 90 m_ProgramID = glCreateProgram(); in SmOgl() 101 glAttachShader( m_ProgramID, m_ShaderID ); in SmOgl() 102 glAttachShader( m_ProgramID, GL_DMP_FRAGMENT_SHADER_DMP ); in SmOgl() 104 glBindAttribLocation(m_ProgramID, SMP_ATTR_POSITION, "aPosition"); in SmOgl() 105 glBindAttribLocation(m_ProgramID, SMP_ATTR_COLOR, "aColor"); in SmOgl() 106 glBindAttribLocation(m_ProgramID, SMP_ATTR_OFFSET, "aOffset"); in SmOgl() 108 glLinkProgram(m_ProgramID); in SmOgl() 109 glUseProgram(m_ProgramID); in SmOgl() [all …]
|
| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 38 m_ProgramID( 0 ), in GraphicsDrawing() 79 if ( m_ProgramID == 0 ) in InitializeShader() 81 m_ProgramID = glCreateProgram(); in InitializeShader() 93 glAttachShader(m_ProgramID, m_ShaderID); in InitializeShader() 94 glAttachShader(m_ProgramID, GL_DMP_FRAGMENT_SHADER_DMP); in InitializeShader() 96 glBindAttribLocation(m_ProgramID, VTXATTR_POSITION, "aPosition"); in InitializeShader() 97 glBindAttribLocation(m_ProgramID, VTXATTR_COLOR, "aColor"); in InitializeShader() 99 glLinkProgram(m_ProgramID); in InitializeShader() 100 glUseProgram(m_ProgramID); in InitializeShader() 134 glUseProgram(m_ProgramID); in Setup() [all …]
|
| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmPrimitive.h | 69 GLuint m_ProgramID;
|
| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_GraphicsDrawing.h | 406 GLuint m_ProgramID; variable
|