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Searched refs:m_PriorityList (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundInstanceManager.h99 NW_ASSERT( m_PriorityList.IsEmpty() ); in Destroy()
105 m_PriorityList.Clear(); in Destroy()
218 if ( m_PriorityList.GetSize() < 2 ) return; in SortPriorityList()
226 while ( !m_PriorityList.IsEmpty() ) in SortPriorityList()
228 Sound& front = m_PriorityList.GetFront(); in SortPriorityList()
229 m_PriorityList.PopFront(); in SortPriorityList()
238 m_PriorityList.PushBack( &front ); in SortPriorityList()
254 if ( m_PriorityList.IsEmpty() ) return NULL; in GetLowestPrioritySound()
255 return &m_PriorityList.GetFront(); in GetLowestPrioritySound()
269 return m_PriorityList.GetSize(); in GetActiveCount()
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Dsnd_SoundPlayer.h428 internal::BasicSound* GetLowestPrioritySound() { return &m_PriorityList.GetFront(); } in GetLowestPrioritySound()
437 PriorityList m_PriorityList; variable
491 for ( PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in ForEachSoundPriorityOrder()
492 itr != m_PriorityList.GetEndIter(); in ForEachSoundPriorityOrder()
504 for ( PriorityList::ReverseIterator itr = m_PriorityList.GetBeginReverseIter(); in ForEachSoundPriorityOrder()
505 itr != m_PriorityList.GetEndReverseIter(); in ForEachSoundPriorityOrder()
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundPlayer.cpp233 PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList()
234 while ( itr != m_PriorityList.GetEndIter() ) in InsertPriorityList()
239 m_PriorityList.Insert( itr, pSound ); in InsertPriorityList()
253 m_PriorityList.Erase( pSound ); in RemovePriorityList()
282 if ( m_PriorityList.GetSize() < 2 ) return; in detail_SortPriorityList()
290 while ( !m_PriorityList.IsEmpty() ) in detail_SortPriorityList()
292 internal::BasicSound& front = m_PriorityList.GetFront(); in detail_SortPriorityList()
293 m_PriorityList.PopFront(); in detail_SortPriorityList()
302 m_PriorityList.PushBack( &front ); in detail_SortPriorityList()