Searched refs:m_PreUpdateSignal (Results 1 – 2 of 2) sorted by relevance
179 this->m_PreUpdateSignal = in CreateCallbacks()184 this->m_PreUpdateSignal = in CreateCallbacks()190 this->m_PreUpdateSignal = in CreateCallbacks()195 if (m_PreUpdateSignal == NULL) in CreateCallbacks()
356 UpdateSignal& PreUpdateSignal() { return *m_PreUpdateSignal; } in PreUpdateSignal()364 const UpdateSignal& PreUpdateSignal() const { return *m_PreUpdateSignal; } in PreUpdateSignal()519 m_PreUpdateSignal(NULL), in SceneNode()540 SafeDestroy(m_PreUpdateSignal); in ~SceneNode()601 UpdateSignal* m_PreUpdateSignal; variable