Searched refs:m_Position (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_MemorySoundArchive.cpp | 192 m_Position( 0 ) in MemoryFileStream() 200 m_Position = 0; in Close() 205 u32 readLen = ut::Min( length, m_Size - m_Position ); in Read() 206 std::memcpy( buf, ut::AddOffsetToPtr( m_pBuffer, m_Position ), readLen ); in Read() 214 m_Position = static_cast<u32>(offset); in Seek() 218 m_Position += offset; in Seek() 222 m_Position = m_Size - offset; in Seek()
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| D | snd_Sound3DActor.cpp | 42 m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 55 m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DActor() 129 param.position = m_Position; in SetupSound() 196 nw::math::VEC3Sub( &m_Velocity, &position, &m_Position ); in SetPosition() 198 m_Position = position; in SetPosition() 214 m_Position = m_Velocity = nw::math::VEC3( 0.0f, 0.0f, 0.0f ); in ResetPosition() 246 param->position = m_Position; in detail_UpdateAmbientArg()
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| D | snd_Sound3DListener.cpp | 33 : m_Position( 0.0f, 0.0f, 0.0f ), in Sound3DListener() 48 nw::math::VEC3 oldPos = m_Position; in SetMatrix() 49 CalcPositionFromMatrix( mtx, &m_Position ); in SetMatrix() 57 nw::math::VEC3Sub( &m_Velocity, &m_Position, &oldPos ); in SetMatrix()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmLayout.cpp | 113 m_Position.x = x; in SetPosition() 114 m_Position.y = - y; in SetPosition() 115 m_Position.z = 0.0f; in SetPosition() 185 pane->SetTranslate( m_Position ); in SetupLayout()
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| D | SmCamera.cpp | 72 m_Position.x = 30.f; in SmCamera() 73 m_Position.y = 25.f; in SmCamera() 74 m_Position.z = 120.f; in SmCamera()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmCamera.h | 90 m_Position = *position; in SetPosition() 91 m_Camera->Transform().SetTranslate( m_Position ); in SetPosition() 107 *position = m_Position; in GetPosition() 225 nw::math::VEC3 m_Position; variable
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| D | SmLayout.h | 145 f32 GetPosX() const { return m_Position.x; } in GetPosX() 146 f32 GetPosY() const { return m_Position.y; } in GetPosY() 218 nw::math::VEC3 m_Position; variable
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_Sound3DActor.h | 191 const nw::math::VEC3& GetPosition() const { return m_Position; } in GetPosition() 286 nw::math::VEC3 m_Position; variable
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| D | snd_MemorySoundArchive.h | 130 virtual u32 Tell() const { return m_Position; } in Tell() 136 u32 m_Position; variable
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| D | snd_Sound3DListener.h | 127 const nw::math::VEC3& GetPosition() const { return m_Position; } in GetPosition() 320 nw::math::VEC3 m_Position; variable
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