Home
last modified time | relevance | path

Searched refs:m_PlayingBufferBlockCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamSoundPlayer.cpp297 static_cast<size_t>( m_DataBlockSize * m_PlayingBufferBlockCount ); in Start()
900 m_PlayingBufferBlockCount = m_LoadingBufferBlockCount; in SetupPlayer()
1480 UpdateLoopAddress( 0, m_PlayingBufferBlockCount * m_StreamInfo.oneBlockSamples ); in UpdatePlayingBlockIndex()
1487 if ( m_PlayingBufferBlockIndex >= m_PlayingBufferBlockCount ) in UpdatePlayingBlockIndex()
1493 m_PlayingBufferBlockCount = m_LoadingBufferBlockCount; in UpdatePlayingBlockIndex()
1496 UpdateLoopAddress( 0, m_PlayingBufferBlockCount * m_StreamInfo.oneBlockSamples ); in UpdatePlayingBlockIndex()
1500 if ( m_PlayingBufferBlockIndex == m_PlayingBufferBlockCount-1 ) in UpdatePlayingBlockIndex()
1542 if ( startBlockNum >= m_PlayingBufferBlockCount ) in UpdateDataLoopAddress()
1544 startBlockNum -= m_PlayingBufferBlockCount; in UpdateDataLoopAddress()
1580 if ( endBufferBlockIndex == m_PlayingBufferBlockCount - 1 ) in UpdateDataLoopAddress()
/NW4C-1.2.23/include/nw/snd/
Dsnd_StreamSoundPlayer.h317 int m_PlayingBufferBlockCount; variable