Searched refs:m_PlayerHeapList (Results 1 – 2 of 2) sorted by relevance
437 m_PlayerHeapList.PushBack( pHeap ); in detail_AppendPlayerHeap()451 m_PlayerHeapList.Erase( pHeap ); in detail_RemovePlayerHeap()469 if ( m_PlayerHeapList.IsEmpty() ) return NULL; in detail_AllocPlayerHeap()470 internal::PlayerHeap& playerHeap = m_PlayerHeapList.GetFront(); in detail_AllocPlayerHeap()471 m_PlayerHeapList.PopFront(); in detail_AllocPlayerHeap()504 m_PlayerHeapList.PushBack( pHeap ); in detail_FreePlayerHeap()
438 PlayerHeapList m_PlayerHeapList; variable