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Searched refs:m_PlayableLimit (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundPlayer.cpp40 m_PlayableLimit( INT_MAX ), in SoundPlayer()
370 NW_WARNING( count <= m_PlayableLimit, "playable sound count is over limit." ); in SetPlayableSoundCount()
371 count = ut::Clamp( count, 0, m_PlayableLimit ); in SetPlayableSoundCount()
397 m_PlayableLimit = limit; in detail_SetPlayableSoundLimit()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundPlayer.h441 int m_PlayableLimit; variable