Searched refs:m_Pierrot (Results 1 – 2 of 2) sorted by relevance
39 m_Pierrot( NULL ), in Demo()135 …m_Pierrot = m_GfxCtrl->CreateModel( NULL, NW_DEMO_FILE_PATH(L"toy_pierrot.bcmdl"), GfxCtrl::GFX_CT… in InitializeScene()136 m_Pierrot->SetLayerId( 5 ); in InitializeScene()188 m_Pierrot->SetAnimEvaluatorNo( 0 ); in InitializeScene()189 m_Pierrot->SetAnimationFrame( 0.f ); in InitializeScene()633 m_Pierrot->SetAnimationFrame( frame ); in Exec()679 m_Pierrot->SetAnimationFrame( 0.0f ); in Reset()732 m_Pierrot->SetVisible( m_LytPierrotVisibleBtn->IsSwitch() ); in ReceveMessage()
127 SmModel* m_Pierrot; variable