Searched refs:m_ParticleShape (Results 1 – 2 of 2) sorted by relevance
316 ParticleShape* shape = this->m_ParticleShape; in SwapBuffer()412 ParticleShape* m_ParticleShape; variable
570 node->m_ParticleShape = shape; in Create()842 m_ParticleShape(NULL), in ParticleCollection()948 for (int i = 0; i < this->m_ParticleShape->GetVertexAttributesCount(); ++i) in SetParameter()950 if (this->m_ParticleShape->GetVertexAttributeUsage(i) == usage) in SetParameter()952 this->m_ParticleShape->SetVertexParameter(i, side, ptr); in SetParameter()