Searched refs:m_ParticleContext (Results 1 – 4 of 4) sorted by relevance
76 m_ParticleContext(NULL), in GfxCtrl()95 m_ParticleContext = nw::gfx::ParticleContext::Builder() in GfxCtrl()126 nw::gfx::SafeDestroy(m_ParticleContext); in ~GfxCtrl()171 m_ParticleSceneUpdater->UpdateNode( m_GfxSceneCtrl->GetSceneContext(), m_ParticleContext ); in Update()432 nw::gfx::ParticleUtil::SetupParticleObject( &sceneNodeArray, m_ParticleContext ); in CreateParticle()
123 nw::gfx::ParticleContext* m_ParticleContext; variable
456 m_ParticleContext(particleContext) in ParticleEffect()645 gfx::ParticleContext* m_ParticleContext; variable
253 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, this->m_ParticleContext); in Allocate()