Searched refs:m_OriginalValues (Results 1 – 2 of 2) sorted by relevance
289 bool HasOriginalValue() const { return m_OriginalValues.Size() != 0; } in HasOriginalValue()294 NW_MINMAXLT_ASSERT(memberIdx, 0, m_OriginalValues.Size()); in GetOriginalValue()295 return m_OriginalValues[memberIdx]; in GetOriginalValue()301 NW_MINMAXLT_ASSERT(memberIdx, 0, m_OriginalValues.Size()); in SetOriginalValue()302 m_OriginalValues[memberIdx] = value; in SetOriginalValue()357 ut::MoveArray<const void*> m_OriginalValues; //!< メンバごとのオリジナル値です。 variable
235 m_OriginalValues = ut::MoveArray<const void*>(memory, memberCount, &GetAllocator()); in Initialize()236 m_OriginalValues.Resize(memberCount); in Initialize()