Searched refs:m_OriginalValue (Results 1 – 8 of 8) sorted by relevance
44 NW_ASSERT(m_OriginalValue.IsValid()); in CreateAnimGroup()105 u8* originalValue = reinterpret_cast<u8*>(m_OriginalValue.ptr()); in CreateAnimGroup()120 NW_ASSERT(m_OriginalValue.IsValid()); in DestroyOriginalValue()122 GetAllocator().Free(m_OriginalValue.ptr()); in DestroyOriginalValue()123 m_OriginalValue = ResLight(NULL); in DestroyOriginalValue()
56 m_OriginalValue(), in Camera()70 ResCameraDestroyer(&this->GetAllocator())(m_OriginalValue); in ~Camera()71 m_OriginalValue = ResCamera(NULL); in ~Camera()82 NW_ASSERT(m_OriginalValue.IsValid()); in CreateAnimGroup()156 … ut::AddOffsetToPtr(m_OriginalValue.GetViewUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()162 … ut::AddOffsetToPtr(m_OriginalValue.GetProjectionUpdater().ptr(), member.GetMemberOffset()); in CreateAnimGroup()962 m_OriginalValue = ResCamera(cameraData); in StoreOriginal()
167 m_OriginalValue = ResAmbientLight(originalValue); in CreateOriginalValue()
168 m_OriginalValue = ResHemiSphereLight(originalValue); in CreateOriginalValue()
186 m_OriginalValue = ResVertexLight(originalValue); in CreateOriginalValue()
217 m_OriginalValue = ResFragmentLight(originalValue); in CreateOriginalValue()
111 m_OriginalValue(NULL), in Light()132 ResLight m_OriginalValue; variable
750 ResCamera m_OriginalValue; variable