Searched refs:m_MaxLights (Results 1 – 2 of 2) sorted by relevance
53 lights = LightArray(this->m_MaxLights, allocator); in Create()
157 m_MaxLights(DEFAULT_MAX_LIGHTS), in Builder()193 Builder& MaxLights(s32 max) { m_MaxLights = max; return *this; } in MaxLights()231 s32 m_MaxLights; variable