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Searched refs:m_MainAllocator (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp96 os::IAllocator* allocator = this->m_MainAllocator; in Destroy()
215 .Create(this->m_MainAllocator); in Allocate()
219 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(this->m_MainAllocator); in Allocate()
226 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate()
240 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h449 m_MainAllocator(mainAllocator), in ParticleEffect()
634 os::IAllocator* m_MainAllocator; variable