Searched refs:m_MainAllocator (Results 1 – 2 of 2) sorted by relevance
96 os::IAllocator* allocator = this->m_MainAllocator; in Destroy()215 .Create(this->m_MainAllocator); in Allocate()219 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(this->m_MainAllocator); in Allocate()226 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate()240 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate()
449 m_MainAllocator(mainAllocator), in ParticleEffect()634 os::IAllocator* m_MainAllocator; variable