Searched refs:m_LutTargets (Results 1 – 2 of 2) sorted by relevance
45 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT]; member in nw::gfx::GraphicsDevice89 if (m_LutTargets[target] != lookupTable) in ActivateLookupTable()91 m_LutTargets[target] = lookupTable; in ActivateLookupTable()105 if (m_LutTargets[target] == lookupTable) in InvalidateLookupTable()107 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()118 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()159 …OG("%5s : 0x%8x : %s\n", table[target], m_LutTargets[target].ptr(), m_LutTargets[target].IsValid()… in Report()
755 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT]; variable