Searched refs:m_LimitX (Results 1 – 1 of 1) sorted by relevance
223 int m_LimitX; member324 context.m_LimitX = buffer.m_Width; in InitializeContext()332 context.m_LimitX = buffer.m_Height; in InitializeContext()380 int posEndX = ut::Max(0, ut::Min((int)context.m_LimitX, x + width)); in Erase()432 int width = (context.m_LimitX - x) / FONT_WIDTH; in DrawString()549 if (x < 0 || context.m_LimitX <= x + FONT_WIDTH) in DrawChar()