Searched refs:m_IsVertexAttributeDirty (Results 1 – 2 of 2) sorted by relevance
124 m_IsVertexAttributeDirty(true), in RenderContext()195 m_IsVertexAttributeDirty = true; in ResetState()213 m_IsVertexAttributeDirty = true; in ResetState()267 m_IsVertexAttributeDirty = true; in ResetState()397 if (this->m_IsVertexAttributeDirty) in ActivateParticleContext()400 m_IsVertexAttributeDirty = false; in ActivateParticleContext()437 if (m_IsVertexAttributeDirty) in ActivateVertexAttribute()440 m_IsVertexAttributeDirty = false; in ActivateVertexAttribute()473 this->m_IsVertexAttributeDirty = true; in ActivateShaderProgram()
564 bool m_IsVertexAttributeDirty; variable