Home
last modified time | relevance | path

Searched refs:m_IsPalying (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/include/
Dframework.h31 m_IsPalying = true; in FrameWorkStatus()
86 if ( m_IsPalying ) in SwapPlay()
88 m_IsPalying = false; in SwapPlay()
93 m_IsPalying = true; in SwapPlay()
134 bool IsPlaying() { return m_IsPalying; } in IsPlaying()
183 bool m_IsPalying; // ��������~���� variable